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File / Folder
Size
Action
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+New File
Helpers
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Background.php
0.771KB
edt
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BaseManipulator.php
0.946KB
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Blur.php
0.803KB
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Border.php
4.788KB
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Brightness.php
0.902KB
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Contrast.php
0.883KB
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Crop.php
2.395KB
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Encode.php
2.032KB
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Filter.php
1.256KB
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Flip.php
0.795KB
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Gamma.php
0.854KB
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ManipulatorInterface.php
0.456KB
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Orientation.php
0.831KB
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Pixelate.php
0.848KB
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Sharpen.php
0.837KB
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Size.php
12.232KB
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Watermark.php
6.384KB
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<?php namespace League\Glide\Manipulators; use Intervention\Image\Image; use League\Glide\Manipulators\Helpers\Color; use League\Glide\Manipulators\Helpers\Dimension; /** * @property string $border * @property string $dpr */ class Border extends BaseManipulator { /** * Perform border image manipulation. * * @param Image $image The source image. * * @return Image The manipulated image. */ public function run(Image $image) { if ($border = $this->getBorder($image)) { list($width, $color, $method) = $border; if ('overlay' === $method) { return $this->runOverlay($image, $width, $color); } if ('shrink' === $method) { return $this->runShrink($image, $width, $color); } if ('expand' === $method) { return $this->runExpand($image, $width, $color); } } return $image; } /** * Resolve border amount. * * @param Image $image The source image. * * @return (float|string)[]|null The resolved border amount. * * @psalm-return array{0: float, 1: string, 2: string}|null */ public function getBorder(Image $image) { if (!$this->border) { return; } $values = explode(',', $this->border); $width = $this->getWidth($image, $this->getDpr(), isset($values[0]) ? $values[0] : null); $color = $this->getColor(isset($values[1]) ? $values[1] : null); $method = $this->getMethod(isset($values[2]) ? $values[2] : null); if ($width) { return [$width, $color, $method]; } } /** * Get border width. * * @param Image $image The source image. * @param float $dpr The device pixel ratio. * @param string $width The border width. * * @return float|null The resolved border width. */ public function getWidth(Image $image, $dpr, $width) { return (new Dimension($image, $dpr))->get($width); } /** * Get formatted color. * * @param string $color The color. * * @return string The formatted color. */ public function getColor($color) { return (new Color($color))->formatted(); } /** * Resolve the border method. * * @param string $method The raw border method. * * @return string The resolved border method. */ public function getMethod($method) { if (!in_array($method, ['expand', 'shrink', 'overlay'], true)) { return 'overlay'; } return $method; } /** * Resolve the device pixel ratio. * * @return float The device pixel ratio. */ public function getDpr() { if (!is_numeric($this->dpr)) { return 1.0; } if ($this->dpr < 0 or $this->dpr > 8) { return 1.0; } return (float) $this->dpr; } /** * Run the overlay border method. * * @param Image $image The source image. * @param float $width The border width. * @param string $color The border color. * * @return Image The manipulated image. */ public function runOverlay(Image $image, $width, $color) { return $image->rectangle( (int) round($width / 2), (int) round($width / 2), (int) round($image->width() - ($width / 2)), (int) round($image->height() - ($width / 2)), function ($draw) use ($width, $color) { $draw->border($width, $color); } ); } /** * Run the shrink border method. * * @param Image $image The source image. * @param float $width The border width. * @param string $color The border color. * * @return Image The manipulated image. */ public function runShrink(Image $image, $width, $color) { return $image ->resize( (int) round($image->width() - ($width * 2)), (int) round($image->height() - ($width * 2)) ) ->resizeCanvas( (int) round($width * 2), (int) round($width * 2), 'center', true, $color ); } /** * Run the expand border method. * * @param Image $image The source image. * @param float $width The border width. * @param string $color The border color. * * @return Image The manipulated image. */ public function runExpand(Image $image, $width, $color) { return $image->resizeCanvas( (int) round($width * 2), (int) round($width * 2), 'center', true, $color ); } }